Katkat

Company

Roblox interview questions

84 practice questions in the style of Roblox's interviews, covering Data Manipulation (SQL/Python), Statistics & Math, Software Engineering Fundamentals, Behavioral & Leadership, Analytics & Experimentation, Coding & Algorithms, System Design, ML System Design, Machine Learning.

Questions84

10 easy53 medium21 hard

Your progress0/84

Roblox interview questions by the numbers

Last updated

Katkat has 84 Roblox interview questions. The largest topics are Coding & Algorithms (36%), System Design (15%) and Behavioral & Leadership (11%). By difficulty: 12% easy, 63% medium and 25% hard. The most common round is Technical Screen (45%). Frequent concepts include System Design, Caching, Distributed Systems and Scalability.

Difficulty

  • Easy12% · 10
  • Medium63% · 53
  • Hard25% · 21

Interview rounds

  • Technical Screen45% · 38
  • Onsite35% · 29
  • Online Assessment19% · 16
  • HR Screen1% · 1

Roles

  • Software Engineer48% · 40
  • Data Scientist38% · 32
  • Machine Learning Engineer11% · 9
  • Frontend Engineer4% · 3

Frequent concepts

  • System Design11% · 9
  • Caching6% · 5
  • Distributed Systems6% · 5
  • Scalability6% · 5
  • Algorithms5% · 4
  • Rate Limiting5% · 4

Showing 61–84 of 84 results

  • This problem tests your ability to design a thread-safe, time-windowed rate limiter using efficient data structures to track event timestamps.

    RobloxSoftware EngineerCoding & AlgorithmsOnsite
  • Implement an in-memory, rolling-window rate limiter supporting per-client limits, precise boundary expiration, and stale state cleanup.

    RobloxSoftware EngineerSoftware Engineering FundamentalsTechnical Screen
  • Evaluates the candidate's ability to design and implement an in-memory sliding-window rate limiter enforcing per-user and per-game constraints, focusing on correct request-acceptance semantics and efficient timestamp eviction; Category/domain: Coding & Algorithms; Level of abstraction: component-level algorithm and data-structure implementation.

    RobloxSoftware EngineerCoding & AlgorithmsOnsite
  • This multi-part question evaluates a data scientist's competencies in statistical inference (sample size and z-test calculations), causal inference and parallel-trends validation (difference-in-differences), Bayesian probability updating, and interpretable supervised learning feature importance, all framed as coding tasks.

    RobloxData ScientistCoding & AlgorithmsOnline Assessment
  • This question evaluates implementation and design skills around rate limiting, including rolling-window counters, multi-key constraints, and atomic updates, and falls under the Coding & Algorithms domain focused on practical application of algorithms and data structures.

    RobloxSoftware EngineerCoding & AlgorithmsOnsite
  • This question evaluates a candidate's ability to design efficient in-memory data structures and manage time-windowed event counting, testing algorithmic reasoning and performance optimization for high-throughput services.

    RobloxMachine Learning EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates proficiency in statistical hypothesis testing, numerical computing, and numerical stability when implementing p-value calculations for z and t distributions, and it targets the Statistics & Math domain for a data scientist role.

    RobloxData ScientistStatistics & MathTechnical Screen
  • This question evaluates streaming data-processing and algorithmic design skills, specifically time-windowed aggregation, click deduplication, late-event handling, state management, and selection of data structures for per-campaign CTR computation.

    RobloxData ScientistCoding & AlgorithmsTechnical Screen
  • This problem tests your ability to perform a Kahn’s algorithm-based topological sort while grouping tasks into parallelizable layers, ensuring cycle detection and dependency validation.

    RobloxMachine Learning EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates a candidate's competency in SQL data manipulation, focusing on temporal joins, deduplication of bidirectional relationships, selecting the earliest valid event, and reasoning about event-order constraints.

    RobloxData ScientistData Manipulation (SQL/Python)Onsite
  • A two-part grid problem modeled on a Match-3 game: report every horizontal and vertical run of three or more equal values in a fixed scan order, then clear the matched cells and let the remaining values in each column fall to the bottom. It tests precise run detection, ordering rules and grid simulation.

    RobloxSoftware EngineerCoding & AlgorithmsTechnical Screen
  • Build a chat-system launch framework with meaningful communication metrics, reliability and safety guardrails, and experiments that address network effects.

    RobloxData ScientistAnalytics & ExperimentationTechnical Screen
  • Process operations on an infinite integer number line that either place an obstacle or ask whether a block centered at a point, reaching a given distance in each direction, is free of obstacles, and return the answers as a binary string. It tests efficient online range queries over large, sparse coordinates.

    RobloxSoftware EngineerCoding & AlgorithmsOnline Assessment
  • This question evaluates combinatorial optimization and scheduling competencies, specifically reasoning about NP-hardness, sequence-dependent setup times, precedence and downtime constraints, and designing exact and heuristic solvers for makespan minimization.

    RobloxData ScientistCoding & AlgorithmsOnline Assessment
  • This question evaluates skills in combinatorial optimization, budgeted resource allocation, bottleneck throughput modeling, and algorithm design with cost amortization for maximizing profit under constraints.

    RobloxData ScientistCoding & AlgorithmsOnsite
  • Outline the ML inference and labeling pipeline evaluates ML product requirements, data/labeling, modeling, serving architecture, evaluation, monitoring, and trade-offs in a realistic interview setting. A strong answer states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.

    RobloxSoftware EngineerML System DesignOnsite
  • This question evaluates algorithm design, randomization techniques, and time/space complexity analysis within the Coding & Algorithms domain, focusing on partitioning an array into random non-empty segments.

    RobloxSoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates understanding of string processing, frequency aggregation, earliest-timestamp tracking, and efficient prefix-based retrieval for large datasets.

    RobloxSoftware EngineerCoding & AlgorithmsTechnical Screen
  • Design an in-memory profiler aggregator to track sampled call stacks across threads, returning the most frequent stacks globally and per-thread with deterministic tie-breaking.

    RobloxSoftware EngineerSoftware Engineering FundamentalsTechnical Screen
  • This question evaluates the ability to simulate iterative movement and reason about repeated state transformations, testing competencies in algorithm design, cycle detection, and geometric reasoning; it falls under the Coding & Algorithms category.

    RobloxSoftware EngineerCoding & AlgorithmsOnsite
  • Process a stream of events that drop hazard pins at integer mile markers or ask whether a campsite centered at a marker with a given radius would be hazard-free, returning the answers as a string. Tests sparse-coordinate range counting with binary search and a Fenwick tree.

    RobloxSoftware EngineerCoding & AlgorithmsOnline Assessment
  • This question evaluates a candidate's ability to perform SQL-based data manipulation and analytics, including deduplication of events, computation of daily and campaign-level metrics (CTR, CPC), and calculation of statistical summaries (mean and standard deviation) and outlier detection over a specified date range.

    RobloxData ScientistData Manipulation (SQL/Python)Technical Screen
  • This question evaluates SQL data manipulation competencies such as joins, aggregations, distinct counts, window functions, and time-based grouping for computing an influence score (engagements on a user's posts plus follower count) and monthly follower growth, and it falls under Data Manipulation (SQL/Python).

    RobloxData ScientistData Manipulation (SQL/Python)Technical Screen
  • This question evaluates proficiency with SQL conditional logic (CASE WHEN), JOINs, date/time arithmetic, aggregation, and encoding business rules for flagging suspect payments and chargebacks, and is categorized under Data Manipulation (SQL/Python) for a Data Scientist role.

    RobloxData ScientistData Manipulation (SQL/Python)HR Screen

Roblox interview experiences

All 16 →
  • Hat Assignments in an Early-Career OnsiteRoblox · Software Engineer · Onsite · Sep 2026

    The author reports two coding interviews during a Roblox early-career virtual onsite. One problem asked for the number of valid hat assignments and the highest score obtainable when hats carry point values. The author considered dynamic programming or backtracking, noting that the smaller input size might permit the latter. The second problem was identified only as a Candy Crush exercise, without…

  • 2027 Intern/New Grad OA Games and CodingRoblox · Software Engineer · Online Assessment · Aug 2026

    My Roblox OA from a month ago. Round 1: Cognitive Games, three mini-games Robots: Assemble tools to cross different terrain. Try different assemblies to reach the finish. Factory: Optimize the production-line network, identify bottleneck stations, and maximize cash flow on the high-profit lines. Mars: Outpost: Modular programming. Watch out: only functions packaged during the testing phase can be…

  • A Shared To-Do List Design and a Kafka MistakeRoblox · Software Engineer · Technical Screen · Aug 2026
    Rejected

    The system design question was the shared to-do list problem from the question bank. Unfortunately, I had not had time to prepare for it. This was also my first system design interview, so I did not perform very well. I made one critical mistake by adding a Kafka queue. That made the system asynchronous and would affect the speed of the synchronous flow. The interviewer still interacted with me t…

  • Phone Screen Piano Keys Coding ChallengeRoblox · Frontend Engineer · Senior+ · Technical Screen · Aug 2026

    Phone Interview Coding/design question: Piano Keys Implement a UI with 6 piano keys (C, D, E, F, G, A) that responds to user input. Must be built with vanilla HTML/CSS/JavaScript only — no frameworks or third-party libraries. When a key is pressed and held, it should show a pressed state (i.e., add the pre-styled .key.active class to the corresponding element); when released, it should immediatel…

  • Puzzle-Game Assessment, Then a Match-3 and Autocomplete Phone ScreenRoblox · Software Engineer · Technical Screen · Aug 2026
    In progress

    Sharing my Roblox interview experience, hoping it helps everyone. I'm still in the middle of interviewing right now. I applied to Roblox with three years of full-time experience, mass-applying as an experienced hire. I don't know why, but they first gave me an online assessment, which is mostly playing their little puzzle games plus answering some behavioral questions. I have to complain about th…

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