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Software Engineer Interview Questions

Practice 9403 coding, system design and machine learning questions from 546 companies, sorted by role, topic and interview round. Every question has step-by-step hints, a code runner that supports 8 languages and an AI mentor; members also get the full solution walkthrough.

9403
Questions
546
Companies
11
Topics
8
Languages

Showing 1771–1800 of 5874 results

  • DatabricksHardSoftware Engineer
    Implement Generalized Tic-Tac-Toe

    Design and implement a generalized m x n Tic-Tac-Toe game supporting an arbitrary winning streak length k. Tests grid simulation, efficient line checking around the latest move, and handling boundary conditions.

    Coding & AlgorithmsOnsiteDesignArrayMatrix
  • DatabricksMediumSoftware Engineer
    Implement Snapshot Iterator Without Order Guarantees

    This question evaluates data-structure design and iterator semantics—specifically snapshot iteration over a mutable, set-like collection without order guarantees—and tests skills in implementing mutation-isolated iteration and analyzing time and space complexity; it belongs to the Coding & Algorithms domain and emphasizes practical implementation.

    Coding & AlgorithmsTechnical Screen
  • DatabricksMediumSoftware Engineer
    Implement a Concurrent Buffered File Logger

    Design and implement a thread-safe, buffered logger that aggregates concurrent writes across multiple threads and flushes them to disk efficiently with documented ordering guarantees.

    Software Engineering FundamentalsOnsiteConcurrencyMultithreadingObject-Oriented Design
  • DatabricksHardSoftware Engineer
    Implement a Snapshot Set Iterator

    This question evaluates understanding of set data structures, iterator and snapshot semantics, and the ability to reason about time and space complexity when providing stable views over mutable collections.

    Coding & AlgorithmsTechnical Screen
  • DatabricksHardSoftware Engineer
    Implement a Tic-Tac-Toe game API

    This problem tests your ability to design a state-tracking system for an n x n Tic-Tac-Toe board that allows for constant-time move validation and win detection.

    Coding & AlgorithmsOnsiteAlgorithmsData StructuresOptimization
  • DatabricksMediumSoftware Engineer
    Implement a rate-limited hit counter

    This question evaluates a candidate's understanding of designing efficient time-windowed data structures and algorithmic analysis, including space-time trade-offs and amortized complexity.

    Coding & AlgorithmsOnsite
  • DatabricksMediumSoftware Engineer
    Implement a sliding-window hit counter

    This question evaluates understanding of time-based data structures and algorithms for sliding-window counters, including fixed-size array bucketing, handling timestamp collisions within buckets, refactoring for reuse, and time/space complexity analysis.

    Coding & AlgorithmsTechnical Screen
  • DatabricksMediumSoftware Engineer
    Implement a snapshotable set with iterators

    This question evaluates understanding of persistent/versioned data structures, iterator semantics, concurrency control, and complexity-aware design for mutable sets, and is categorized under Coding & Algorithms.

    Coding & AlgorithmsOnsite
  • DatabricksHardSoftware Engineer
    Implement an Alternating Tic-Tac-Toe Game

    This problem tests your ability to design a robust state machine for a board game, focusing on efficient win-condition checking and clean API design.

    Coding & AlgorithmsTechnical ScreenState ManagementArraysGame Theory
  • DatabricksMediumSoftware Engineer
    Implement lazy array and KV store

    This problem tests your ability to implement lazy computation using function composition and design a stateful data structure with metadata tracking.

    Coding & AlgorithmsOnsiteFunctional ProgrammingData StructuresAPI Design
  • DatabricksMediumSoftware Engineer
    Implement run-length encoding and decoding

    This question evaluates proficiency in string manipulation and encoding algorithms, specifically run-length encoding and decoding, along with attention to edge cases such as empty inputs and single-character runs and correct handling of repetition counts.

    Coding & AlgorithmsOnsite
  • DatabricksHardSoftware Engineer
    Implement streaming RLE and bit-packed codec

    This question evaluates understanding of data compression algorithms, bit-level manipulation, two's‑complement integer representation, streaming algorithm design, and encoder/decoder state management for 32-bit signed integers.

    Coding & AlgorithmsOnsite
  • DatabricksMediumSoftware Engineer
    Integer Set with O(1) Snapshot Iterators Unaffected by Later Changes

    Design a set of integers with amortized constant-time add and remove whose iterators capture the exact contents at creation time without copying, stay independent of later changes and of each other, and fit in linear total space. Also compares a shared history log with per-key logs.

    Software Engineering FundamentalsOnsite
  • DatabricksMediumSoftware Engineer
    Lowest-Price Book Aggregator Fanning Out to Hundreds of Async Bookstores

    Design a middleman service that takes an ISBN, bid price and payment method, queries several hundred asynchronous bookstores for the lowest price, and then orders, returns the price or reports no stock. Deep dives cover partial results and circuit breakers, caching against thundering herds, and order-and-charge consistency.

    System DesignOnsite
  • DatabricksMediumSoftware Engineer
    Optimal Commute: Nearest Transit Distance in a City Grid

    Tests the ability to solve multi-source shortest path problems on a grid using multi-source Breadth-First Search (BFS). Evaluates graph traversal efficiency, boundary checking, and handling of impassable terrain.

    Coding & AlgorithmsTechnical ScreenBreadth-First SearchMatrixGraph
  • DatabricksHardSoftware Engineer
    Optimize a SQL query plan tree

    This problem tests your ability to manipulate an Abstract Syntax Tree (AST) representing a relational query plan to reduce data processing costs through predicate pushdown and projection pruning.

    Coding & AlgorithmsTechnical ScreenTreesRecursionDatabase Internals
  • DatabricksMediumSoftware Engineer
    Partition a Target String by Source Substrings

    Determine the minimum number of contiguous substrings from a source string required to reconstruct a target string.

    Coding & AlgorithmsOnsitestringsgreedysuffix-automaton
  • DatabricksMediumSoftware Engineer
    Path Between Two Preorder-Numbered Nodes of an Implicit Fibonacci Tree

    Given the order of a recursively defined Fibonacci tree and two nodes labeled by preorder number, return the path between them without building a tree that can hold trillions of nodes. Tests recursive subtree-size reasoning, implicit tree navigation and 64-bit index arithmetic.

    Coding & AlgorithmsOnsite
  • DatabricksHardSoftware Engineer
    Present a Technical Project Under Active Follow-Up

    This question assesses a candidate's ability to articulate the architecture, personal impact, and technical decision-making process behind a complex engineering project while navigating intense scrutiny.

    Behavioral & LeadershipOnsiteSystem DesignLeadershipTechnical Communication
  • DatabricksMediumSoftware Engineer
    Referral Credit Tracker with Indirect Referrals

    Build a referral credit tracker with account creation, threshold queries, deterministic ordering, and correct credit propagation through indirect referrals.

    Coding & AlgorithmsOnsite
  • DatabricksMediumSoftware Engineer
    Report the Winner After Every Move on an n x n Tic-Tac-Toe Board

    Process a sequence of alternating tic-tac-toe moves on an n x n board and report, after every move, whether player 1 or player 2 has just completed a full row, column, main diagonal or anti-diagonal. Tests efficient incremental win detection, diagonal indexing and correct handling of draws.

    Coding & AlgorithmsOnsite
  • DatabricksMediumSoftware Engineer
    Share background, conflicts, and proud project details

    This interview question evaluates behavioral evidence, ownership, communication, trade-offs, and measurable outcomes in a realistic interview setting. A strong answer for Share background, conflicts, and proud project details states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.

    Behavioral & LeadershipHR Screen
  • DatabricksMediumSoftware Engineer
    Single-Machine Cache with WAL Persistence, Sharded Locks and LRU

    Design and write pseudocode for a single-machine in-memory cache behind a web service, then add write-ahead-log persistence, shard it to cut lock contention, shrink critical sections, find deadlocks by inspection, and explain LRU eviction built from a linked list and a hash map.

    System DesignOnsite
  • DatabricksMediumSoftware Engineer
    Solve Grid Path and Graph Sampling

    This question tests the ability to solve a shortest-path problem with multiple constraints using Dijkstra's algorithm, followed by understanding sampling techniques for connected graph structures.

    Coding & AlgorithmsTechnical ScreenDijkstraGraph AlgorithmsDynamic Programming
  • DatabricksMediumSoftware Engineer
    Solve graph path, interval deletion, and robbery

    This interview question evaluates algorithm design, data structures, correctness, complexity, edge cases, and implementation details in a realistic interview setting. A strong answer for Solve graph path, interval deletion, and robbery states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.

    Coding & AlgorithmsHR Screen
  • DatabricksMediumSoftware Engineer
    Thread-Safe Durable Event Writer Shared by Thousands of Threads

    Design a thread-safe DataWriter whose push method durably appends opaque records of up to 1 KB to one local file while thousands of threads call it at once. Tests durability contracts, batching disk syncs across callers, crash-safe record framing and handling of failed writes.

    System DesignOnsite
  • DatabricksMediumSoftware Engineer
    Tic-Tac-Toe Against a Deterministic Automatic Opponent

    Build an automated Tic-Tac-Toe opponent with perfect-play minimax, deterministic move ties, board events, invalid attempts, and terminal-state handling.

    Coding & AlgorithmsOnsite
  • DatabricksMediumSoftware Engineer
    Tic-Tac-Toe with Automatic Turns and Board Snapshots

    Implement two-player Tic-Tac-Toe with automatic turn changes, board snapshots, rejected moves, winning lines, and full-board draws.

    Coding & AlgorithmsOnsite
  • DatadogMediumSoftware Engineer
    Build span trees from unordered trace spans

    This problem tests your ability to reconstruct a parent-child hierarchical tree from an unordered collection of trace spans by leveraging parent ID references and sorting mechanisms.

    Coding & AlgorithmsTechnical ScreenTreesHash MapsSorting
  • DatadogMediumSoftware Engineer
    Compute sliding window sums by tag

    This question evaluates understanding of sequence processing, sliding-window aggregation, filtering by tag, and efficient state management in tagged time-series or event data, testing algorithmic efficiency and correctness.

    Coding & AlgorithmsOnsite