Katkat

Company

OpenAI interview questions

342 practice questions in the style of OpenAI's interviews, covering Behavioral & Leadership, Coding & Algorithms, Analytics & Experimentation, Software Engineering Fundamentals, Machine Learning, Data Manipulation (SQL/Python), Statistics & Math, System Design, ML System Design, Product Design & Strategy.

Questions342

7 easy181 medium154 hard

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OpenAI interview questions by the numbers

Last updated

Katkat has 342 OpenAI interview questions. The largest topics are System Design (32%), Coding & Algorithms (23%) and Software Engineering Fundamentals (18%). By difficulty: 2% easy, 53% medium and 45% hard. The most common round is Technical Screen (57%). Frequent concepts include System Design, Distributed Systems, Scalability and Data Structures.

Difficulty

  • Easy2% · 7
  • Medium53% · 181
  • Hard45% · 154

Interview rounds

  • Technical Screen57% · 196
  • Onsite37% · 127
  • HR Screen4% · 12
  • Online Assessment2% · 7

Roles

  • Software Engineer71% · 242
  • Machine Learning Engineer21% · 73
  • Data Scientist5% · 18
  • Android Engineer1% · 3
  • Product Manager1% · 2

Frequent concepts

  • System Design15% · 53
  • Distributed Systems13% · 44
  • Scalability5% · 18
  • Data Structures4% · 14
  • Concurrency3% · 11
  • system-design3% · 11

Showing 241–270 of 342 results

  • This question tests your ability to implement fundamental neural network components using NumPy, focusing on matrix operations, broadcasting, and numerical stability.

    OpenAIData ScientistMachine LearningOnsite
  • Work through inclusive prefix products in separate-output, in-place, reverse-gradient, and parallel variants. Explain zeros, overflow, mutation and aliasing, constant temporary workspace, synchronization, floating-point effects, and the work/depth trade-offs of each part.

    OpenAIMachine Learning EngineerMachine LearningOnsite
  • This problem tests your ability to navigate a social graph to implement a recommendation system using set operations and frequency counting.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This problem tests your ability to design a query-optimized representation for a directed graph, specifically focusing on efficient retrieval of multi-hop relationships and neighbor-based ranking.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This problem tests fundamental understanding of numerical stability in probability, memory-efficient buffering, and greedy combinatorial optimization.

    OpenAISoftware EngineerCoding & AlgorithmsHR Screen
  • Design an in-memory credit ledger that tracks GPU compute grants with expiration timestamps, consumes credits greedily by earliest expiration, and supports atomic deductions.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • Implement a 1-nearest-neighbor classifier that labels each query point with the label of its closest training point under Euclidean distance, then extend it to Manhattan distance. Tests vectorized distance computation under memory limits, tie handling and how the choice of metric changes predictions.

    OpenAIMachine Learning EngineerMachine LearningTechnical Screen
  • Simulate best-fit allocation across a contiguous address range using only primitive lists and scalar state. Support splitting, exact-pointer frees, double-free rejection, deterministic tie-breaking, and coalescing adjacent free blocks across up to 10,000 operations.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • Implement a distributed token bucket rate limiter backed by a key-value store with optimistic concurrency control (CAS), handling clock skew, concurrent updates, and token replenishment.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • Implement a GPU credit ledger with grant, subtract and get-balance operations, where grants expire and spending draws from the soonest-expiring grant first. Operations can arrive out of timestamp order, and a follow-up asks how to avoid replaying the whole history from time zero on every query in production.

    OpenAISoftware EngineerSoftware Engineering FundamentalsOnsite
  • This question evaluates understanding of concurrent resource management, advanced data structures for top-K and per-user queries, enforcement of caps and expirations, and algorithmic complexity guarantees while maintaining atomicity under concurrent operations.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This problem tests your understanding of durability, logging, and data persistence in an in-memory system.

    OpenAISoftware EngineerSoftware Engineering FundamentalsTechnical Screen
  • Design and implement a versioned set data structure that supports membership modifications, instant snapshotting, and historical point-in-time queries efficiently.

    OpenAISoftware EngineerSoftware Engineering FundamentalsOnsite
  • This question evaluates low-level memory management and allocator design skills, including block header layout, free-list/data-structure choices, pointer arithmetic, fragmentation concepts, and analysis of time/space complexity.

    OpenAISoftware EngineerSoftware Engineering FundamentalsOnsite
  • Implement an in-process work queue that never loses a task when the worker holding it crashes, stalls or reports an error. It tests task state tracking, detecting silent workers, rejecting late reports from workers that lost a task, bounded retries for tasks that always fail, thread safety, and deterministic tests built on an injected clock.

    OpenAISoftware EngineerSoftware Engineering FundamentalsTechnical Screen
  • This question evaluates understanding of memory allocator concepts including malloc/free semantics, contiguous allocation, fragmentation handling, coalescing of adjacent free blocks, pointer validation, and data-structure choices for efficient allocation.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • Implement the core of a PyTorch-style autograd system: a tensor wrapper that records addition, multiplication, matrix multiplication, ReLU and sum, plus a backward method that fills in gradients for every input. Tests reverse-mode differentiation, correct ordering of the backward pass, gradient accumulation for tensors used more than once, and verification against PyTorch.

    OpenAISoftware EngineerMachine LearningTechnical Screen
  • This question evaluates competency in implementing robust serialization and in-memory data structures, covering binary format design, handling arbitrary bytes and Unicode, correctness across edge cases (empty state, large keys/values, overwrites, deletions), input validation and failure recovery, complexity analysis, and unit testing.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates a candidate's ability to design extensible object-oriented systems, covering interface-based architecture, dependency injection, per-conversation state management, and decoupled dispatch logic.

    OpenAISoftware EngineerSoftware Engineering FundamentalsTechnical Screen
  • This problem tests your ability to handle IPv4 address arithmetic, bitwise operations, and the implementation of a stateful iterator that supports bidirectional traversal and range generation from CIDR notation.

    OpenAISoftware EngineerCoding & AlgorithmsOnsite
  • This problem tests your ability to manipulate 32-bit integers, understand bitwise operations, and implement a custom iterator for a contiguous range of IP addresses.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates understanding of time-based resource accounting, design of data structures for expiring balances, atomic update semantics for concurrent operations, and algorithmic time/space complexity within the Coding & Algorithms domain.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates implementation skills for an in-memory SQL-like table, focusing on data modeling with nested key-value structures, string handling, efficient lookups, and lexicographic sorting with tie-breaking.

    OpenAISoftware EngineerCoding & AlgorithmsOnsite
  • This question evaluates understanding of backpropagation and the chain rule, proficiency in vectorized NumPy implementation, numerical stability of softmax/cross-entropy, and competency in gradient checking and debugging of model gradients.

    OpenAISoftware EngineerMachine LearningTechnical Screen
  • This question evaluates a candidate's ability to design reversible string encodings that handle arbitrary characters and edge cases, testing competency in string manipulation, data serialization, and robustness.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates the ability to design efficient time-based data structures and algorithms for managing expiring credits with ordering and tie-breaking rules, testing competencies in event ordering, interval management, and retroactive update handling; it is in the Coding & Algorithms domain and emphasizes practical application of algorithmic and data-structure reasoning. It is commonly asked to verify correctness under out-of-order inserts and queries, to assess performance and complexity analysis for add/charge/get operations, and to require clear specification of time and space complexity for the proposed approach.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This problem tests your ability to design a versioned, immutable, or persistent data structure that supports efficient graph modifications and point-in-time snapshot queries.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates design and implementation skills for mutable graph data structures with point-in-time snapshotting and recommendation ranking, testing knowledge of data structures, versioning, graph traversal, and algorithmic time/space complexity analysis.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates a candidate's competency in data structures, algorithms, and systems-level thinking for implementing query processing in an in-memory database, including projection, predicate filtering, ordering, and index design.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen
  • This question evaluates skills in designing and implementing an in-memory key-value store with serialization, testing data structure design, API design (set/get/serialize/deserialize), serialization format selection, type fidelity for common Python types, and robust error handling.

    OpenAISoftware EngineerCoding & AlgorithmsTechnical Screen

OpenAI interview experiences

All 49 →
  • Failed the Phone Screen on a Malloc ImplementationOpenAI · Software Engineer · Technical Screen · Oct 2026
    Rejected

    A recruiter reached out to me. I think my background was a good fit, because they only screened me a little before scheduling the phone interview. I got one question, malloc, with some tests provided. Part 1 was malloc/free. I wrote it by hand, using a list to simulate a linked list, and I couldn't get it to pass in one go. I debugged for a while, then the interviewer gave me a hint, I rewrote a…

  • Fault-Tolerant Queue Coding and Online Devbox Design Phone ScreensOpenAI · Software Engineer · Technical Screen · Oct 2026
    In progress

    I interviewed last week. After work I prepared on and off for over a month, and I went through basically all the questions on the forum. The phone screen was two rounds, one coding and one design. The coding question was a fault tolerant queue. I had to implement enqueue, reserve, fail and a DLQ, and they gave unit tests that all had to pass. The first part went fairly smoothly and all the tests…

  • Fault-Tolerant Work Queue Coding Plus a Metrics Monitoring Design RoundOpenAI · Software Engineer · Technical Screen · Oct 2026
    In progress

    Coding Fault-Tolerant Work Queue I solved the first part but got stuck on one silly bug which took a long time, but I got it to green eventually. I coded up the second part quickly but couldn't run the code due to time. The interviewer said it should be okay, that I was very close, and that I am good. System Design Metrics monitoring variation I did okay in this round. The interviewer didn't seem…

  • Phone Screen Failed on a Fault Tolerant Queue and a Typing Race DesignOpenAI · Software Engineer · Technical Screen · Oct 2026
    Rejected

    I had two phone screen rounds, one coding and one design. The coding round was a fault tolerant queue. I had to implement enqueue, reserve, fail, and a DLQ, and there were 7 unit tests that all had to pass. Part 2 added task dependencies. Each task comes with a cooldown after it gets preempted, and you have to use the preempt timestamp to work out yourself when the cooldown ends. Also, when a tas…

  • System Design for a Real-Time Trivia Battle Royale PlatformOpenAI · Software Engineer · Onsite · Oct 2026

    Sharing the system design question from one round of my OpenAI technical interview. The question was given on the spot, and the design below is my solution. Happy to discuss. Question Design a real-time trivia battle royale platform: dozens to a hundred or so players join a room, questions are released round by round, and each round eliminates the players who answer wrong and the slowest player.…

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