Katkat

Company

OpenAI interview questions

342 practice questions in the style of OpenAI's interviews, covering Behavioral & Leadership, Coding & Algorithms, Analytics & Experimentation, Software Engineering Fundamentals, Machine Learning, Data Manipulation (SQL/Python), Statistics & Math, System Design, ML System Design, Product Design & Strategy.

Questions342

7 easy181 medium154 hard

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OpenAI interview questions by the numbers

Last updated

Katkat has 342 OpenAI interview questions. The largest topics are System Design (32%), Coding & Algorithms (23%) and Software Engineering Fundamentals (18%). By difficulty: 2% easy, 53% medium and 45% hard. The most common round is Technical Screen (57%). Frequent concepts include System Design, Distributed Systems, Scalability and Data Structures.

Difficulty

  • Easy2% · 7
  • Medium53% · 181
  • Hard45% · 154

Interview rounds

  • Technical Screen57% · 196
  • Onsite37% · 127
  • HR Screen4% · 12
  • Online Assessment2% · 7

Roles

  • Software Engineer71% · 242
  • Machine Learning Engineer21% · 73
  • Data Scientist5% · 18
  • Android Engineer1% · 3
  • Product Manager1% · 2

Frequent concepts

  • System Design15% · 53
  • Distributed Systems13% · 44
  • Scalability5% · 18
  • Data Structures4% · 14
  • Concurrency3% · 11
  • system-design3% · 11

Showing 61–90 of 342 results

  • Design an end-to-end quota and rate-limiting system for a mobile AI chat client, focusing on client-side state management, API contract design, and multi-device synchronization.

    OpenAIAndroid EngineerSystem DesignTechnical Screen
  • This question tests the ability to design a distributed, low-latency matchmaking system that balances player skill (MMR), wait time, and network latency under high concurrency.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This question tests your ability to design a real-time game backend, focusing on low-latency state synchronization, fair matchmaking, and reliable clock management in a distributed environment.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a resilient payment processing platform supporting two-phase payment operations (authorize and capture), double-entry ledgering, and asynchronous batch settlement with external financial gateways.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a photo storage service that deduplicates identical uploads by their SHA-256 content hash. Cover the upload flow with server-side verification, concurrent identical uploads, deletion with reference counting and garbage collection, and the privacy risks of deduplicating across users. It tests content-addressed storage design.

    OpenAISoftware EngineerSystem DesignOnsite
  • Design a monitoring platform for power-grid devices that report readings and upload logs over unreliable public networks. Ingestion must be idempotent, deduplicate retransmissions, handle out-of-order and late events and accept batched uploads. It tests IoT ingestion, event-time processing and resilience to reconnect storms.

    OpenAISoftware EngineerSystem DesignOnsite
  • This question tests your ability to design a low-latency, distributed synchronization system that manages concurrent text edits from multiple users while maintaining eventual consistency.

    OpenAIMachine Learning EngineerSystem DesignTechnical Screen
  • Design a distributed real-time electricity monitoring and policy actuation system that ingests high-throughput telemetry, evaluates dynamic load-shedding policies with hysteresis, and reliably issues auditable commands to edge devices.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This question tests the ability to optimize restart intervals for a randomized algorithm with heavy-tailed runtime distributions, balancing the trade-off between progress and computation waste.

    OpenAISoftware EngineerMachine LearningHR Screen
  • This question evaluates proficiency in event-driven data modeling, temporal state derivation, and implementation of SQL/Python logic to compute per-user subscription status and history within the Data Manipulation (SQL/Python) domain.

    OpenAIData ScientistData Manipulation (SQL/Python)Online Assessment
  • This question evaluates proficiency in temporal schema design and event-level data modeling, focusing on reconstructing time-varying subscription state using SQL and Python in the Data Manipulation (SQL/Python) domain.

    OpenAIData ScientistData Manipulation (SQL/Python)Online Assessment
  • This question evaluates a candidate's ability to design scalable, secure, real-time messaging systems, testing competencies in distributed systems, data modeling, API design, storage and sharding strategies, search indexing, and notification delivery.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This question tests the ability to design a global, multi-tenant messaging platform that handles high-concurrency real-time delivery, data isolation, and low-latency synchronization across distributed environments.

    OpenAISoftware EngineerSystem DesignOnsite
  • This system design question tests a candidate's ability to architect asynchronous, distributed job-orchestration pipelines at scale. It evaluates practical knowledge of durable queues, state machines, reliability patterns like the outbox and idempotency, and trade-offs between throughput and latency in GPU-constrained systems.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • An OpenAI software-engineering system design interview question: design a production-grade CI/CD pipeline for a large microservices monorepo, end to end. It spans source-control triggers, build and artifact management, layered testing with flaky-test handling, progressive deployment and rollback, observability, supply-chain security, and — the differentiator — the job scheduler that orchestrates pipeline steps (DAG modeling, concurrency, priorities, retries, caching, rate limiting) plus its data stores, queues, APIs, schemas, multi-tenant fairness, KPIs/SLOs, and failure handling.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This question tests the ability to design a distributed job orchestration system that handles task dependencies, secure execution, and low-latency log streaming at scale.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This problem tests your ability to design a distributed job scheduling and orchestration system that handles process failures, network partitions, and job timeouts to ensure reliable execution in a high-scale environment.

    OpenAISoftware EngineerSystem DesignOnsite
  • Design the serving system for a chat assistant built on a large language model: stream replies token by token, rate-limit a free tier alongside paid users, schedule requests onto GPUs efficiently, and meet latency targets. It tests streaming protocols, batching, GPU memory limits, rate limiting and overload handling.

    OpenAISoftware EngineerSystem DesignOnsite
  • This problem evaluates your ability to design a performant, scalable front-end architecture for a real-time conversational AI interface, focusing on state management, streaming data handling, and network resilience.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This question evaluates a candidate's ability to design scalable, secure cloud development platforms, testing competencies in distributed systems architecture, orchestration and scheduling, storage and persistence, multi-tenancy and RBAC, runtime isolation, and operational observability.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a secure, multi-tenant cloud development environment platform that provisions isolated compute instances, supports low-latency interactive editing, and reliably persists workspace state across disconnects.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a cloud development environment platform, like an online IDE, where developers open a repository in a hosted workspace with a browser editor, a terminal and forwarded ports, then stop and resume it later. It tests sandbox isolation, workspace storage, fast startup, secure connectivity and cost control.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a cloud IDE in which developers edit and run code and use a terminal in the browser while their files and execution environments live on remote servers. It tests workspace lifecycle and cold starts, isolation of untrusted code, durable file storage, real-time editor and terminal channels, host scheduling, and failure handling at scale.

    OpenAISoftware EngineerSystem DesignOnsite
  • A system design question about building a cloud IDE in which developers get SSH access to remote development hosts, and a host can be used by one person or shared by several. It tests host lifecycle management, connection routing through a gateway, workspace persistence, multi-user access control and isolation.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a scalable, content-addressed photo storage service with cryptographic verification, resumable chunked uploads, reference-counted deduplication, and protections against unauthorized hash-probing attacks.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • This question tests the ability to design a low-latency, scalable architecture for an LLM-based conversational assistant capable of handling concurrent user requests and streaming responses.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • System design question asking you to design a devbox service that gives engineers on-demand remote development environments. It tests scoping requirements before architecture, the devbox lifecycle, fast provisioning, persistent workspaces, idle cost control, isolation, connectivity and failure recovery.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • Design a high-scale game distribution platform covering reliable payment and entitlement tracking, content-addressed binary chunk distribution, offline license leasing, and canary rollouts.

    OpenAISoftware EngineerSystem DesignTechnical Screen
  • A system design interview question asking you to design a digital game store and distribution platform like Steam, covering the catalog, purchases, player libraries, and game downloads and updates. It tests content delivery for very large builds, entitlement consistency with payments, and handling traffic spikes during sales and launches.

    OpenAISoftware EngineerSystem DesignOnsite
  • This problem tests your ability to design a distributed system capable of solving large-scale constraint satisfaction problems (crossword puzzles) by partitioning search spaces and managing state across workers.

    OpenAISoftware EngineerSystem DesignOnsite

OpenAI interview experiences

All 49 →
  • Failed the Phone Screen on a Malloc ImplementationOpenAI · Software Engineer · Technical Screen · Oct 2026
    Rejected

    A recruiter reached out to me. I think my background was a good fit, because they only screened me a little before scheduling the phone interview. I got one question, malloc, with some tests provided. Part 1 was malloc/free. I wrote it by hand, using a list to simulate a linked list, and I couldn't get it to pass in one go. I debugged for a while, then the interviewer gave me a hint, I rewrote a…

  • Fault-Tolerant Queue Coding and Online Devbox Design Phone ScreensOpenAI · Software Engineer · Technical Screen · Oct 2026
    In progress

    I interviewed last week. After work I prepared on and off for over a month, and I went through basically all the questions on the forum. The phone screen was two rounds, one coding and one design. The coding question was a fault tolerant queue. I had to implement enqueue, reserve, fail and a DLQ, and they gave unit tests that all had to pass. The first part went fairly smoothly and all the tests…

  • Fault-Tolerant Work Queue Coding Plus a Metrics Monitoring Design RoundOpenAI · Software Engineer · Technical Screen · Oct 2026
    In progress

    Coding Fault-Tolerant Work Queue I solved the first part but got stuck on one silly bug which took a long time, but I got it to green eventually. I coded up the second part quickly but couldn't run the code due to time. The interviewer said it should be okay, that I was very close, and that I am good. System Design Metrics monitoring variation I did okay in this round. The interviewer didn't seem…

  • Phone Screen Failed on a Fault Tolerant Queue and a Typing Race DesignOpenAI · Software Engineer · Technical Screen · Oct 2026
    Rejected

    I had two phone screen rounds, one coding and one design. The coding round was a fault tolerant queue. I had to implement enqueue, reserve, fail, and a DLQ, and there were 7 unit tests that all had to pass. Part 2 added task dependencies. Each task comes with a cooldown after it gets preempted, and you have to use the preempt timestamp to work out yourself when the cooldown ends. Also, when a tas…

  • System Design for a Real-Time Trivia Battle Royale PlatformOpenAI · Software Engineer · Onsite · Oct 2026

    Sharing the system design question from one round of my OpenAI technical interview. The question was given on the spot, and the design below is my solution. Happy to discuss. Question Design a real-time trivia battle royale platform: dozens to a hundred or so players join a room, questions are released round by round, and each round eliminates the players who answer wrong and the slowest player.…

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