Company
Anthropic interview questions
225 practice questions in the style of Anthropic's interviews, covering Behavioral & Leadership, Coding & Algorithms, Software Engineering Fundamentals, Machine Learning, System Design, ML System Design, Analytics & Experimentation.
1 easy136 medium88 hard
Anthropic interview questions by the numbers
Last updated
Katkat has 225 Anthropic interview questions. The largest topics are Coding & Algorithms (30%), Behavioral & Leadership (23%) and System Design (22%). By difficulty: 0% easy, 60% medium and 39% hard. The most common round is Onsite (68%). Frequent concepts include System Design, Behavioral, system-design and distributed-systems.
Topics
- Coding & Algorithms30% · 67
- Behavioral & Leadership23% · 51
- System Design22% · 50
- ML System Design9% · 20
- Machine Learning4% · 9
Difficulty
- Easy0% · 1
- Medium60% · 136
- Hard39% · 88
Interview rounds
- Onsite68% · 152
- Technical Screen24% · 55
- HR Screen6% · 14
- Online Assessment2% · 4
Roles
- Software Engineer87% · 196
- Machine Learning Engineer12% · 26
- Data Scientist1% · 2
- Performance / Infrastructure Software Engineer0% · 1
Frequent concepts
- System Design10% · 22
- Behavioral7% · 15
- system-design6% · 14
- distributed-systems6% · 13
- Distributed Systems5% · 11
- AI Safety4% · 9
Most mentioned in interview experiences
- 1.Why Anthropic, What AI Safety Means to You, and AI Misuse: Recruiter Screen Prep8 reports
- 2.Why Anthropic and its values?5 reports
- 3.Design a single- and multi-threaded web crawler4 reports
- 4.Why Join an AI Safety-Focused Lab, and What Is Your View on AI Safety?4 reports
- 5.Design file deduplication at scale3 reports
- 6.Give a Credible Why-This-Organization Answer3 reports
- 7.AI Safety Culture Round: Risk Views, Personal Ethics, and Changing Your Mind2 reports
- 8.Convert Sampled Call Stacks into Start and End Events2 reports
- 9.Design One-to-One Chat2 reports
- 10.Find Duplicate Files2 reports
Counted from 30 candidate interview experiences on Katkat. How we collect and count
Showing 61–90 of 225 results
Design a collaborative prompt playground with conflict-aware editing, immutable versions, asynchronous model runs, and reliable input and result provenance.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a resilient, distributed image-processing pipeline that safely scales from a single worker to hundreds of concurrent nodes while guaranteeing job lease safety, idempotent output writes, and clean cancellation.
AnthropicSoftware EngineerSystem DesignOnsiteThis question evaluates a candidate's competency in designing a crash-resilient LRU cache, including which data and ordering must be persisted, durability and recovery concerns, and trade-offs between latency and persistence.
AnthropicSoftware EngineerSystem DesignTechnical ScreenTests the candidate's ability to design a low-latency, highly available distributed rate-limiting service that coordinates shared state across geographically distributed API gateways while gracefully handling network partitions and datastore failures.
AnthropicSoftware EngineerSystem DesignOnsiteTests your ability to design a controlled synthetic experiment demonstrating double descent, explain the mathematical causes of test error divergence near the interpolation threshold, and analyze the interplay between noise, conditioning, and regularization.
AnthropicMachine Learning EngineerMachine LearningHR ScreenDesign a scalable, multi-tenant LLM inference serving platform that balances Time-to-First-Token (TTFT) and throughput using dynamic iteration-level batching, KV cache memory management, and strict admission control.
AnthropicMachine Learning EngineerSystem DesignOnsiteThis Anthropic ML system design onsite asks you to design a multi-tenant, GPU-backed inference API that serves many models and versions -- including large autoregressive LLMs -- under explicit latency SLOs. It spans API and schema design, streaming and async jobs, continuous batching with prefill/decode separation, KV-cache and GPU memory management, multi-model hosting on shared GPUs, heterogeneous autoscaling and placement, multi-region routing, canary rollout, and reliability and cost controls. The signature probe is the diagnostic scenario where CPU utilization is low but the GPUs are saturated.
AnthropicSoftware EngineerML System DesignOnsiteThis problem tests the ability to design a high-throughput, low-latency inference architecture for large language models, focusing on hardware utilization and bottleneck mitigation.
AnthropicSoftware EngineerML System DesignTechnical ScreenA system design interview question that asks you to design an inference API for a trained model served on GPUs, covering the public API, streamed responses, request queueing, scheduling onto GPU workers, overload handling and failure recovery. Follow-up questions probe how to raise GPU throughput and memory efficiency without missing latency targets.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a highly available, low-latency one-on-one messaging system capable of delivering messages in real time, maintaining strict ordering, and handling offline synchronization.
AnthropicSoftware EngineerSystem DesignTechnical ScreenThis problem tests your ability to design a thread-safe, parallelized image processing framework that handles neighborhood-based pixel operations without race conditions.
AnthropicSoftware EngineerSoftware Engineering FundamentalsTechnical ScreenDesign a parallel model downloader with version-bound byte ranges, resumable verified pieces, bounded resource use, and atomic publication of complete artifacts.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a resilient, distributed 1:1 and group messaging system focusing on durability guarantees, strict message ordering, robust fan-out, and reliable offline catch-up under partial failures.
AnthropicSoftware EngineerSystem DesignTechnical ScreenDesign a game launcher's patch downloader that fetches a multi-gigabyte update in parallel byte-range chunks, survives crashes and connection drops without re-downloading verified bytes, and only ever exposes a complete, verified patch to the game client.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a node-side fetcher that downloads multi-terabyte dataset releases in parallel byte ranges, resumes from verified pieces after crashes, and atomically publishes only complete releases. Tests manifest design, range-request validation, durable progress tracking, and atomic filesystem publication.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a team tool where engineers co-edit a shared collection of HTTP request templates, freeze them into immutable versions, and execute versions asynchronously against third-party APIs with full provenance of inputs, config, and results.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a multi-user SQL workbench where analysts co-edit drafts, freeze immutable snapshots, and launch long-running warehouse queries whose results stay traceable to their exact inputs. Tests concurrency control, immutability boundaries, and reliable async execution.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a telemetry pipeline that ingests metrics from a large fleet of deployed clients, then handle legacy clients that cannot be updated and report the same metric under inconsistent names. It tests durable ingestion, stream processing and storage design, canonical metric catalogs, version-scoped name mapping and schema evolution.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a hosted translation API where a GPU worker runs one batch of pending requests every fixed round, and the candidate must derive throughput, batch-closing policy, and failure handling from that one constraint.
AnthropicSoftware EngineerSystem DesignOnsiteThis question evaluates a candidate's ability to design asynchronous batch inference APIs and systems, including API schema and job lifecycle design, idempotency semantics, queueing and worker scaling, batching and accelerator utilization, rate limiting, observability, and error handling.
AnthropicSoftware EngineerML System DesignOnsiteAn Anthropic system design question: design and implement a concurrent web crawler, from a single-threaded baseline to manual threads, a thread pool and asyncio. It covers the URL frontier, deduplication across workers and redirects, robots.txt and per-host politeness, Retry-After backoff, completion detection, memory sizing, testing and monitoring.
AnthropicSoftware EngineerSystem DesignTechnical ScreenThis question tests the ability to design a scalable, fault-tolerant distributed web crawler that handles URL management, distributed coordination, and domain politeness.
AnthropicSoftware EngineerSystem DesignTechnical ScreenThis problem evaluates your ability to design a scalable LLM inference serving platform, focusing on throughput optimization, memory constraints, and scheduling strategies for long-running inference requests.
AnthropicSoftware EngineerML System DesignOnsiteThis question evaluates competency in ML system design for real-time, low-latency inference APIs, including multitenancy, SLO/SLI definition, feature retrieval, model serving and rollout strategies, observability, cost control, and security/compliance within the ML System Design category.
AnthropicSoftware EngineerML System DesignOnsiteThis question assesses the architectural design of a distributed, secure, and resilient system capable of deploying large-scale machine learning models to heterogeneous edge devices.
AnthropicMachine Learning EngineerML System DesignOnsiteThis problem tests your ability to design a scalable, real-time one-to-one messaging system by addressing requirements for message ordering, delivery guarantees, and user presence.
AnthropicSoftware EngineerSystem DesignTechnical ScreenThis question evaluates competency in performance profiling, experimental design, microarchitectural analysis, statistical methodology, and kernel-level performance engineering.
AnthropicSoftware EngineerAnalytics & ExperimentationOnsiteThis question evaluates a candidate's competency in large-scale system design, real-time streaming and prompt execution, multi-tenant data modeling, versioning and collaboration workflows, security and privacy controls, observability and cost tracking, and abuse prevention.
AnthropicSoftware EngineerSystem DesignOnsiteDesign a prompt processing backend evaluates ML product requirements, data/labeling, modeling, serving architecture, evaluation, monitoring, and trade-offs in a realistic interview setting. A strong answer states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.
AnthropicSoftware EngineerML System DesignOnsiteThis question assesses the ability to design a scalable content-sharing platform, focusing on data modeling, efficient retrieval of user-generated prompts, and the handling of concurrent access and permissions.
AnthropicSoftware EngineerSystem DesignTechnical Screen
Anthropic interview experiences
All 31 →- A Compilation on Culture, Practical Coding, and TimelinesAnthropic · Software Engineer · Onsite · Oct 2026
A clarification: this is a compilation, not my own interview experience. The content comes from public interview reports on this forum, Blind, Glassdoor, and Interviewing. It took me quite a long time to organize. Anyone who's interviewed there is welcome to add information or corrections. There's a forum compilation of 25 posts with a very complete question list, so I won't repeat the questions…
- A Recruiter Screen and Nonnegotiable Offer TermsAnthropic · Data Scientist · HR Screen · Sep 2026In progress
I applied online among lots of other applications, then only heard from a recruiter a month later. When I went back to look for the job description, the posting was already down... I asked her for the job description, but she didn't send it either. There were also more questions than in a typical recruiter round. Why Anthropic? Why are you a good fit? Why leave your current company? Why AI compan…
- Messaging at 100 Million DAU and Gaps in My DesignAnthropic · Software Engineer · Technical Screen · Sep 2026Rejected
The question was to design a simple text-messaging app, with a fairly clear scope: Only conversations between two people, no group chats. Text only, no images or videos. Web clients only, with no mobile push notifications to consider. 100 million DAU. Keep messages when the recipient is offline so they can be read after the recipient comes back online. The interviewer asked me to share my entire…
- A Half-Hour Recruiter Screen on AI SafetyAnthropic · Software Engineer · Senior+ · HR Screen · Aug 2026In progress
I received an outreach email from a recruiter in August. I originally thought we would just chat briefly and then move forward to schedule the later interviews, but we ended up talking for about half an hour. The recruiter asked quite a few questions, including: "Why Anthropic?" "How does your previous experience relate to AI safety?" "Why do you think you are a fit for this position?" "How large…
- A Recruiter Screen About Level, Motivation, and AvailabilityAnthropic · Software Engineer · HR Screen · Aug 2026In progress
The recruiter asked what level of position I was looking for. I was a little distracted at the beginning and misheard the question, thinking I was being asked about my current position at my company. The other questions were why I wanted to join Anthropic and when I would be available to begin interviewing. The rest of the call was an introduction to the interview process. I was told that a coord…
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