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Software Engineer Interview Questions

Practice 9403 coding, system design and machine learning questions from 546 companies, sorted by role, topic and interview round. Every question has step-by-step hints, a code runner that supports 8 languages and an AI mentor; members also get the full solution walkthrough.

9403
Questions
546
Companies
11
Topics
8
Languages

Showing 4711–4740 of 5874 results

  • RobinhoodEasySoftware Engineer
    Design in-memory payment and friendship system

    This question evaluates object-oriented design skills, stateful in-memory data structures, request processing, and correctness constraints such as friend relationships, unique request IDs, and atomic balance transfers.

    Coding & AlgorithmsTechnical Screen
  • RobinhoodHardSoftware Engineer
    Explain Project Complexity and Scalability in a Deep Dive

    Prepare a project deep dive that explains data flow, business invariants, personal ownership, measured bottlenecks, and credible scalability tradeoffs.

    Behavioral & LeadershipOnsite
  • RobinhoodMediumSoftware Engineer
    Explain auth, key rotation, secrets, and incident response

    This question tests your knowledge of secure microservice communication, the lifecycle management of sensitive credentials, and the operational procedures for mitigating security breaches.

    Software Engineering FundamentalsOnsiteSecurityMicroservicesAuthentication
  • RobinhoodMediumSoftware Engineer
    Flatten Fractional-Share Inventory and Record Trade Logs

    Process fractional-share buys and sells with exact hundredth units, whole-share market flattening, dollar-order conversion, and ordered inventory-perspective logs.

    Coding & AlgorithmsTechnical Screen
  • RobinhoodMediumSoftware Engineer
    Give a Project Deep Dive Grounded in Personal Ownership

    Tests your ability to present a deep dive into an impactful software project you led or contributed heavily to, emphasizing architectural trade-offs, personal ownership, failure modes, and measurable outcomes.

    Software Engineering FundamentalsOnsiteProject Deep DiveSystem ArchitectureBehavioral
  • RobinhoodMediumSoftware Engineer
    Give a Technical Deep Dive into a Software Project

    Practice a project deep dive covering architecture, personal ownership, implementation decisions, validation, outcomes, and lessons learned.

    Software Engineering FundamentalsOnsite
  • RobinhoodMediumSoftware Engineer
    Handle security vs velocity conflicts across teams

    This question evaluates a candidate's competency in balancing security requirements with product delivery speed, encompassing risk assessment, stakeholder management, trade-off communication, and ownership of execution and follow-through.

    Behavioral & LeadershipOnsite
  • RobinhoodMediumSoftware Engineer
    Implement string-based candlestick classifier

    This question evaluates string parsing, streaming input processing, numeric validation, and attention to time/space complexity in the Coding & Algorithms category, focusing on efficient single-pass parsing and O(1) extra space constraints.

    Coding & AlgorithmsTechnical Screen
  • RobinhoodMediumSoftware Engineer
    Maintain Fractional Stock Inventory Across Orders

    Simulate sequential customer fractional buy and sell orders, using scaled integer arithmetic to maintain the firm's remaining inventory between 0 and 1 share while tracking whole-share market executions.

    Coding & AlgorithmsOnsitesimulationmathhash-table
  • RobinhoodMediumSoftware Engineer
    Parse Requests and Compute Balances

    This problem tests your ability to parse structured text commands, manage relational state between users, and implement transactional logic with integrity constraints.

    Coding & AlgorithmsOnsiteHash MapGraphParsing
  • RobinhoodMediumSoftware Engineer
    Produce a Deterministic Course Plan

    Return the lexicographically smallest valid course order from prerequisite pairs, or report a cycle. Handle duplicate edges, malformed IDs, self-dependencies, empty course sets, and large graphs with deterministic topological sorting.

    Coding & AlgorithmsOnsite
  • RobinhoodMediumSoftware Engineer
    Reason About Dependency Loading with Topological Sort

    Tests graph construction, topological sorting (Kahn's algorithm or DFS), cycle detection, and deterministic tie-breaking for modular dependency resolution.

    Software Engineering FundamentalsTechnical ScreenGraphTopological SortHeap
  • RobinhoodMediumSoftware Engineer
    Walk through project scope, ownership, and decisions

    This interview question evaluates behavioral evidence, ownership, communication, trade-offs, and measurable outcomes in a realistic interview setting. A strong answer for Walk through project scope, ownership, and decisions states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.

    Behavioral & LeadershipTechnical Screen
  • RobloxMediumSoftware Engineer
    Build an Auto-Rotating Traffic Light in Vanilla JavaScript Without a Framework

    A frontend coding question asking for a traffic light that cycles through its colors automatically, built with plain HTML, CSS, and JavaScript and no framework. It tests state machine design, timer management and cleanup, efficient DOM updates, accessibility, and how to test time-based UI code.

    Software Engineering FundamentalsOnsite
  • RobloxHardSoftware Engineer
    Count Distinct Hat Assignments and Maximize Hat Points

    Count valid one-hat-per-person assignments and maximize assigned-hat points with exact counts, unique hat use, and bitmask or backtracking reasoning.

    Coding & AlgorithmsOnsite
  • RobloxMediumSoftware Engineer
    Data Center Rack Units: Can a Centered Equipment Bay Be Reserved?

    Process an online stream of rack-unit reservations and span-availability checks over an infinite 1D coordinate line, answering each availability check with the data seen so far.

    Coding & AlgorithmsOnline Assessmentbinary-searchonline-queriesarrays
  • RobloxHardSoftware Engineer
    Define success metrics and monitoring

    Define success metrics and monitoring evaluates metric design, causal reasoning, experiment setup, diagnostics, SQL/statistical checks, and recommendations in a realistic interview setting. A strong answer states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.

    Analytics & ExperimentationOnsite
  • RobloxEasySoftware Engineer
    Design Multi-Dimensional Request Rate Limiting

    Design a distributed, low-latency rate limiting service capable of enforcing multi-dimensional limits (e.g., by user ID, IP address, and endpoint) across a large-scale gaming platform.

    System DesignTechnical ScreenDistributed SystemsRate LimitingCaching
  • RobloxHardSoftware Engineer
    Design a Played-By Summary System

    Design a scalable social-proof service that tracks unique player counts per experience and computes real-time friend-intersection summaries under high write throughput and low read latency.

    System DesignTechnical Screensystem-designdistributed-systemscaching
  • RobloxMediumSoftware Engineer
    Design a Real-Time Shared To-Do List

    Design a real-time collaborative to-do list supporting concurrent edits, task reordering, fast write confirmations, and seamless reconnect recovery.

    System DesignTechnical ScreenReal-TimeWebSocketsDistributed Systems
  • RobloxMediumSoftware Engineer
    Design a Scalable Like Counter

    This question tests the ability to design a high-throughput, eventually consistent counting system that handles massive concurrent write volumes while maintaining low-latency read access.

    System DesignOnsiteScalabilityDistributed SystemsCaching
  • RobloxMediumSoftware Engineer
    Design a Scalable Likes System

    This question tests your ability to design a high-throughput, distributed service for tracking user engagement, focusing on write-heavy loads and read-consistency trade-offs.

    System DesignTechnical ScreenScalabilityDistributed SystemsCaching
  • RobloxHardSoftware Engineer
    Design a Static Audio Detection System

    This question evaluates system design and ML integration skills for building a scalable, reliable offline audio detection pipeline, including ingestion, preprocessing, STT and spectral feature extraction, rule-based post-processing, artifact persistence, and human-in-the-loop review within the ML system design domain.

    ML System DesignOnsite
  • RobloxEasySoftware Engineer
    Design a game recommendation modeling approach

    This problem tests the ability to design an end-to-end recommendation engine for a massive-scale gaming platform, focusing on user-item interaction modeling and handling cold-start scenarios.

    ML System DesignTechnical ScreenRecommender SystemsML DesignRetrieval
  • RobloxMediumSoftware Engineer
    Design a rate limiter

    This problem tests your ability to design a distributed rate-limiting service that maintains request counts across multiple application nodes while balancing system performance and accuracy.

    System DesignTechnical ScreenScalabilityDistributed SystemsCaching
  • RobloxHardSoftware Engineer
    Design a scheduled payment system

    This question evaluates proficiency in designing a reliable, scalable scheduled payment service, testing competencies in distributed systems, API design, scheduling and execution workflows, idempotency and deduplication, time semantics, transactional consistency, security and compliance, and operational monitoring.

    System DesignOnsite
  • RobloxMediumSoftware Engineer
    Design an In-App Notification Center with Real-Time Updates and Unread Counts

    A system design question about an in-app notification center that turns product events into per-user notifications, shows an unread badge and a recent list, and pushes new items to online users. It tests fan-out strategy, inbox data modeling, unread counts, real-time delivery, reliability, and client design.

    System DesignOnsite
  • RobloxMediumSoftware Engineer
    Design favorites and social game recommendations

    This question tests the ability to design a scalable, low-latency system for managing user-specific lists (favorites) and integrating real-time social signals into a game recommendation engine.

    System DesignOnsiteScalabilityCachingSocial Graphs
  • RobloxMediumSoftware Engineer
    Design in-game payment wallet system

    Design in-game payment wallet system evaluates requirements, scale assumptions, API/data design, architecture, trade-offs, failure modes, and rollout in a realistic interview setting. A strong answer states assumptions, handles edge cases, explains trade-offs, and shows how to validate the result clearly.

    System DesignTechnical Screen
  • RobloxHardSoftware Engineer
    Design real-time game matchmaking service

    This question evaluates a candidate's competence in designing scalable, low-latency distributed systems and matchmaking algorithms, including skills in queue management, skill-based matching, regional sharding, SLO-driven latency targets, consistency models, failure handling, and monitoring.

    System DesignOnsite