Katkat
Onsite

L4 Timeline, Meeting Rooms II, and an Offline-Sync Design Round

GoogleSoftware Engineer · Onsite · Sep 2026

07/27: got the questionnaire 08/11: recruiter connected 08/24: R1, and R2 got scheduled the same day 09/17: R2 Coding 1: Meeting Rooms II Coding 2: Jump Game Design: design the client-side part of a system where users can edit some data. The network isn't always reliable, so while editing it needs to support local storage, and sync the edits with the server once the network comes back. There can…

Shared by a candidate · reported Sep 2026. Interview formats change; use it as a guide, not a script.