There are five primary romance options in Mythic Love: Iberian Legends: the gentle Anjana, the clever Trasgu, the tormented Lobisomen, the cursed Moura, and the wild Basajaun. Each character's route is unlocked through a unique combination of dialogue choices, gift-giving, and successfully completing their personal questline, all managed by the game's intricate 'Vínculo' system. Successfully navigating these relationships is key to unlocking the game's most rewarding endings.
This guide breaks down the specific requirements for wooing every one of the mythical creatures you'll meet in the Cantabrian village of Bruma.
Core Romance Mechanics: The 'Vínculo' System
Before you can win anyone's heart, you need to understand how affection is measured. It's not a simple approval meter. The 'Vínculo' (Bond) system is built on three pillars: dialogue, offerings, and trials. Neglecting any one of these will stall your romantic progress, no matter how much you succeed at the others.
- Vínculo Points (VP): These are the invisible score tracking your relationship. You gain points for choosing dialogue options that align with a character's personality (e.g., respectful and nature-focused for Anjana, witty and playful for Trasgu) and lose them for being dismissive or cruel. Major VP gains are tied to completing their personal 'Pruebas'.
- Ofrendas (Offerings): This is the gift-giving system. Each character has loved, liked, and disliked items. Giving a 'Loved' gift provides a significant VP boost and often unlocks unique dialogue. You can only give one Ofrenda per day.
- Pruebas (Trials): These are multi-stage character quests that serve as relationship gates. The first Prueba typically becomes available after reaching 25% Vínculo, with subsequent trials unlocking at 50% and 75%. Failing a Prueba can permanently lock you out of a romance.
- The Lunar Cycle: The in-game calendar and moon phase are critical, especially for Lobisomen. Certain events, conversations, and even the availability of materials for Ofrendas are tied to the specific phase of the moon—new, crescent, full, or waning.
Anjana: The Forest's Gentle Heart
The benevolent fairy protector of the Cantabrian forests, Anjana is kind, shy, and deeply connected to the natural world. Her romance is one of patience, respect, and proving your worth as a guardian of the wild lands, not a conqueror.
Who is Anjana?
Anjana appears as a serene woman with clothes woven from leaves and starlight. You'll find her in the ancient oak grove west of Bruma, often tending to injured animals or singing to the trees. She is wary of humans due to past conflicts and values actions over words.
How to Start Anjana's Romance
Her path begins during the main story quest "Whispers in the Woods" in Chapter 2. You will come across an injured fox caught in an old iron trap. To gain Anjana's attention, you must choose the option [Free the fox and destroy the trap]. Choosing to ignore it or harvest its pelt will make her hostile for the rest of the game. After freeing it, she will appear and thank you, beginning her questline.
Anjana's Romance Trials
Anjana's trials test your commitment to nature. They are not combat-focused; they are about restoration and empathy.
- Prueba 1: The Polluted Spring: Cleanse the forest spring that has been tainted by industrial runoff from an old mine. This involves gathering specific purifying herbs and solving a simple environmental puzzle, not fighting.
- Prueba 2: Weaver of Starlight: Anjana's loom is broken. You must gather moonlight-infused silk from Moon-Moths (only found on crescent moon nights) and repair the delicate magical loom without using any iron tools.
- Prueba 3: The Last Seed: A rare, ancient tree is dying. Anjana tasks you with finding its last viable seed and planting it in a hidden, sacred grove. This requires navigating the entire forest using clues from nature rather than your map.
Best Gifts for Anjana
| Gift Category | Examples |
|---|---|
| Loved | Hand-carved Wooden Animals, Pure Honeycomb, A Vial of Morning Dew |
| Liked | Wildflowers, Polished River Stones, Bird Feathers |
| Disliked | Any Iron Tools, Coins, Traps, Cooked Meat |
Trasgu: The Cunning Trickster
Trasgu is a mischievous, red-capped goblin who haunts the abandoned buildings of Bruma. He's a prankster with a sharp tongue and an even sharper mind. Winning his affection means proving you're his intellectual equal and appreciating his chaotic brand of humor.
Who is Trasgu?
Small, quick, and always laughing, Trasgu is defined by his love of riddles and his physical quirk: a hole in his left hand. He's not malicious, but he loves to cause minor trouble. His romance is a battle of wits that slowly reveals a lonely figure hiding behind a mask of comedy.
How to Start Trasgu's Romance
In Chapter 2, after hearing villagers complain of a prankster, investigate the abandoned cider mill. You'll find Trasgu, who will refuse to speak to you until you solve his first riddle: "I have a bed but never sleep, and a mouth but never speak. What am I?" The correct answer is [A river]. Answering correctly intrigues him, starting his romance path.
Mythic Love: Iberian Legends in-game screenshot
Trasgu's Romance Trials
Trasgu's trials are all about brains, not brawn. You must solve his increasingly complex games and show you can think outside the box.
- Prueba 1: The Mayor's Missing Keys: Trasgu has hidden the mayor's keys. He gives you a series of three cryptic riddles that lead you on a scavenger hunt through the village. The keys are in the church bell tower.
- Prueba 2: A Labyrinth of Words: Trasgu traps you in a magical illusion in the mill. To escape, you must beat him in a game of riddles. You need to answer three of his five riddles correctly and successfully stump him with one of your own (you can learn a special 'unsolvable' riddle from an old book in the library).
- Prueba 3: The Jester's Tears: Trasgu reveals his pranks hide a past sadness. You must craft a 'Goblin's Smile,' a rare alchemical potion that requires a series of traded items, starting with a simple villager's song and ending with a tear from the stone gargoyle.
Best Gifts for Trasgu
| Gift Category | Examples |
|---|---|
| Loved | Intricate Puzzle Boxes, Polished Silver Buttons, Imported Spices |
| Liked | Sweet Cakes, A Book of Riddles, A Colorful Scarf |
| Disliked | Farm Tools, Plain Wool, Anything he deems 'boring' |
Lobisomen: The Moon-Cursed Man
Mateo is a brooding, quiet lumberjack who lives in a secluded cabin, ostracized by the villagers. He carries the curse of the Lobisomen, the Portuguese werewolf. His romance is a tragic and intense story about acceptance, trust, and soothing the beast within.
Who is Lobisomen?
By day, Mateo is a kind but distant man. On full moon nights, he transforms into a fearsome beast. He is not in control of his actions during this time and lives in constant fear of hurting someone. His path is about seeing the man, not the monster, and helping him find a measure of peace, not a cure.
How to Start Lobisomen's Romance
You meet Mateo in Chapter 1 when you need an axe repaired. Be polite and non-judgmental. The romance path truly begins in Chapter 3, during the first mandatory full moon event. You will hear a howl and investigate. You'll witness his transformation. The critical choice is to [Stand your ground and call his name]. Fleeing will cause him to distrust you permanently.
Lobisomen's Romance Trials
Mateo's trials revolve around the full moon and managing his curse. They test your courage and your compassion.
- Prueba 1: The Silver Chain: Mateo asks you to help reinforce the chains in his cellar before a full moon. This requires gathering materials and passing a timed sequence to secure the locks as he begins to transform. Success shows you aren't afraid of him.
- Prueba 2: Whispers of the Wolf: You learn of a rare herb, Wolfsbane, that can help him retain a sliver of his human consciousness during the transformation. The quest involves a dangerous journey into the high mountains to find it.
- Prueba 3: Heart of the Man: During an unexpectedly powerful full moon, Mateo breaks free. He is rampaging in the woods. Instead of fighting him, you must use the Wolfsbane you gathered and a special item from his childhood (a carved wooden bird you learn about through conversation) to reach his human mind and calm him down.
Best Gifts for Lobisomen
| Gift Category | Examples |
|---|---|
| Loved | A Flask of Wolfsbane Potion, Hearty Meat Stew, A Warm Wool Blanket |
| Liked | A Sharpening Stone, A Book of Poetry, Firewood |
| Disliked | Silver Jewelry, Anything Fragile or Foppish, Alcohol |
Mythic Love: Iberian Legends in-game screenshot
Moura Encantada: The Veiled Princess
Inês is a Moura Encantada, the ghost of a Moorish princess bound by a powerful curse to a hidden fountain. She is elegant, melancholic, and speaks in archaic prose. Her romance is a historical mystery, requiring you to unravel the secrets of her past to free her spirit.
Who is Moura?
Guarding an ancient treasure, Inês is trapped between worlds. She can only appear when the moon reflects perfectly in her fountain's water. Her curse dates back to the Reconquista, and she yearns for freedom. Her romance is less about passion and more about a deep, soulful connection that transcends time.
How to Start Moura's Romance
Her path is the most complex to begin. First, you must find a book titled "Echoes of Al-Andalus" in the village library. This teaches you the recipe to craft the 'Diviner's Locket' amulet. Once crafted and equipped, the locket will vibrate when you are near her hidden fountain deep within the northern caves. Approaching the fountain with the locket on during a full moon will allow you to see and speak with her for the first time.
Moura's Romance Trials
Inês's trials are about research, history, and breaking magic. They are quests of knowledge and dedication.
- Prueba 1: Echoes of Al-Andalus: Inês gives you a cryptic verse about her past. You must cross-reference it with historical texts in the library and church archives to identify three locations in the game world that were important to her when she was alive.
- Prueba 2: The Seven Knots of Fate: Her curse is physically manifested as seven invisible magical 'knots'. You must craft seven unique offerings based on your historical research (e.g., a specific flower, a piece of music, a saffron spice) and place them at the correct locations to unravel the curse.
- Prueba 3: Unveiling the Sun: The final step to breaking the curse is to find her lost treasure—not gold, but a treatise on astronomy she wrote—and bring it to the fountain at dawn. This frees her from the fountain, allowing her to either pass on or remain as a free spirit.
Best Gifts for Moura
| Gift Category | Examples |
|---|---|
| Loved | Saffron, An Antique Astrolabe, A Scroll of Arabic Poetry |
| Liked | Lute Music, Oranges, Silk Fabric |
| Disliked | Iron Weapons, Religious Symbols of the Reconquista, Pork |
Basajaun: The Lord of the Wilds
Basajaun is the primeval lord of the high peaks, a massive, hairy hominid who protects the wilderness and its creatures. He is intimidating, ancient, and initially non-verbal. Earning his trust requires demonstrating immense respect for his domain and proving your own strength and self-sufficiency.
Who is Basajaun?
Neither cruel nor kind, Basajaun is a force of nature. He is the guardian of ancient secrets of craftsmanship and agriculture, which he sometimes shares with worthy humans. His romance is the slowest burn, moving from wary respect to a deep, protective bond.
How to Start Basajaun's Romance
You first encounter Basajaun in Chapter 5 during the "Mountain's Wrath" quest, where he blocks your path. The key is to show deference. Do not try to fight him or sneak past. Instead, choose the option to [Leave an offering and retreat]. Leave a high-quality piece of food (like sheep's cheese or bread) at the boundary stone. He will observe you and allow you to pass later, marking the beginning of his path.
Basajaun's Romance Trials
Basajaun's trials are tests of survival and integrity. You must prove you belong in his world.
- Prueba 1: The Shepherd's Path: You find one of Basajaun's protected flocks of sheep has been scattered by a blizzard. You must find all five lost sheep and guide them back to their pen before nightfall, protecting them from wolves.
- Prueba 2: Silence of the Peaks: Basajaun is injured by a hunter's illegal bear trap. You must track him to his cave, craft a poultice using your knowledge of mountain herbs, and apply it to his wound. This requires getting close to him while he is in pain and vulnerable, a major test of trust.
- Prueba 3: Heart of the Mountain: To fully accept you, Basajaun leads you on a pilgrimage to the highest, most sacred peak. This is a pure survival challenge. You must forage, maintain your warmth, and navigate by the stars. Reaching the summit with him solidifies your bond.
Best Gifts for Basajaun
| Gift Category | Examples |
|---|---|
| Loved | A Perfectly Made Shepherd's Crook, A Wheel of Aged Sheep's Cheese, A Hand-Woven Wool Rope |
| Liked | Fresh Bread, A Sturdy Waterskin, Foraged Mountain Berries |
| Disliked | Any Type of Trap or Weapon, Maps, Gold or Jewels |
Can You Romance Multiple Characters?
No. While you can initiate the first stage of romance with all five characters, you will be forced to make a choice. At the beginning of Chapter 6, the character with whom you have the highest Vínculo score will present you with their final, commitment-locking Prueba. The quest is titled "A Heart's Choice." Accepting their trial will formally lock you into their romance path and end all others. Trying to delay the choice or having multiple characters at the same high Vínculo level will result in a special scene where they all confront you, forcing you to choose one and disappointing the rest.
Mythic Love: Iberian Legends in-game screenshot
Frequently Asked Questions
Is there a 'true' or 'canon' romance route? No. The developers have confirmed that all five romance options lead to complete, emotionally satisfying endings that tie into the main plot in different ways. Each reveals a different facet of the lore of Bruma and its mythical inhabitants.
Can you fail a romance permanently? Yes. Failing a Prueba, choosing a particularly cruel dialogue option, or giving a character a 'Hated' gift multiple times can permanently lock their Vínculo score, preventing further progress. The game will make it clear when this happens.
Do romance choices affect the main story ending? Significantly. Your chosen partner will play a major role in the final confrontation of the game. Their unique abilities and perspective will open up a specific path to victory, leading to one of five major variations of the game's final cutscene and epilogue.
Are there any same-sex romance options? Yes. The player character's gender is selectable at the beginning of the game and has no bearing on which characters you can romance. All five mythical beings are available to both male and female protagonists.
Final Take
The romance system in Mythic Love: Iberian Legends is far more than a simple side quest; it's the core of the experience. Each character offers a unique journey that tests a different aspect of your gameplay—Anjana tests your empathy, Trasgu your wit, Lobisomen your courage, Moura your intellect, and Basajaun your resilience. Choose the one that calls to you, and you'll be rewarded with one of the most compelling narrative experiences in modern RPGs.