This complete Dread Fields day 2 walkthrough guides you through the farmstead's escalating horrors, from the barn's gear puzzle to the Husk-Stalkers in the cornfield, ensuring you find all three Wailing Masks and survive until dusk. Day 2 expands the playable area significantly, introducing new mechanics and a far more aggressive set of threats than the relative safety of the farmhouse on Day 1.
The primary objective is to unlock the root cellar door behind the main house, which requires finding and placing three specific items: the Wailing Mask of the Father, the Wailing Mask of the Mother, and the Wailing Mask of the Child. Each is hidden behind a multi-step puzzle in a new location on the property.
Morning: The Rusted Barn and the First Mask
As dawn breaks, your first destination should be the large, dilapidated barn. The main doors are chained shut from the outside with a modern padlock you can't break. Your goal is to find an alternate entrance and solve the puzzle within to claim the first of the Wailing Masks.
How to Get Inside the Barn
Forget the main doors. Circle around to the left side of the barn. You'll find a pile of rotting hay bales stacked against the wall. Behind them, partially obscured, is a small, boarded-up animal entrance near the foundation. To open this, you need the Rusted Crowbar. If you didn't pick it up on Day 1, it can be found on Day 2 resting against the water trough between the house and the barn. Use the crowbar on the boards (it takes three interactions) to pry them loose and crawl inside.
Solving the Granary Gear Puzzle
The barn's interior is dominated by a large, silent grain silo mechanism. On its side is a control panel with three interlocking gears that can be rotated. To activate the lift that leads to the upper loft, you must align the symbols on the gears correctly. The solution is found on three specific grain sacks scattered around the barn's ground floor.
- Crow's Foot Symbol: On a sack tucked behind the rusty tractor.
- Half Moon Symbol: On a sack lying in the empty animal pen on the right.
- Full Moon Symbol: On a sack propped up against the ladder leading to the (inaccessible) hayloft.
The correct alignment, from left to right on the panel, is Crow's Foot -> Full Moon -> Half Moon. Inputting this sequence correctly will cause the mechanism to grind to life, lowering a maintenance lift from the ceiling.
Dread Fields in-game screenshot
Claiming the Wailing Mask of the Father
Ride the now-active maintenance lift up to the small, enclosed office in the barn's rafters. The room is bare, save for a single desk. On the desk is a small, locked cash box. The key isn't far. Look at the wall calendar, which is stuck on October 1983. One date is circled in red: the 17th. The code to the box is 1-0-1-7. Inside, you'll find the Wailing Mask of the Father. Taking it triggers a loud crash from below, signaling the arrival of the day's primary new threat.
Afternoon: The Whispering Cornfield
Exiting the barn, you'll find the path to the east, previously blocked, is now open, leading into a vast, oppressive cornfield. The whispers you've heard from a distance are now all around you. This area is a maze and home to the terrifying Husk-Stalkers.
Navigating the Maze and Dealing with Husk-Stalkers
Husk-Stalkers are creatures that perfectly mimic the scarecrows scattered throughout the field. They are completely motionless as long as they are within your field of view. The moment you turn your back, they move with incredible speed. You cannot kill them, only avoid them. The key is to move backward frequently, keeping any nearby scarecrows in sight.
Your goal is the center of the cornfield, where a single, larger scarecrow stands on a small patch of cleared earth. The safest path is to follow the trail of discarded oil lanterns. From the entrance, take the first right, then the second left, and continue straight until you see a broken-down harvester. The path is directly behind it. Listen for a low, humming sound—it gets louder as you near the central scarecrow.
Dread Fields in-game screenshot
The Scarecrow's Riddle and the Chapel Key
The central scarecrow has a wooden plaque nailed to its post. It reads: "I have no voice, but I tell of ages. I have no hands, but I turn the pages. When my final number chimes, the way is opened to holier times." The answer to the riddle is a clock. This is a clue for the next area's puzzle.
More importantly, at the base of this scarecrow, half-buried in the dirt, is the Old Chapel Key. Pick it up. This will cause the Husk-Stalkers in the field to become more aggressive, shortening the time it takes for them to advance when you look away. Retrace your steps carefully to exit the cornfield.
Evening: The Sunken Chapel
The Old Chapel is located past the cornfield, in a sunken patch of land surrounded by dead trees. Use the key to unlock its heavy oak doors. Inside, dust hangs thick in the air, and the only light comes from a single, stained-glass window depicting a weeping figure.
The Chapel Bell Sequence Puzzle
At the altar, you'll find a Faded Hymn Sheet titled "The Sinner's Lament." Most of the musical notes are illegible, but four are clearly circled: C, G, E, F. This is the sequence for the bell puzzle. To the left of the altar are four bell ropes, each corresponding to a different note (the notes are carved into the wooden beam above them). You must pull the ropes in the correct order.
| Order | Bell Note | Location |
|---|---|---|
| 1st | C | Far Left |
| 2nd | G | Far Right |
| 3rd | E | Second from Right |
| 4th | F | Second from Left |
Pulling the ropes in the C -> G -> E -> F sequence will cause a deep, resonant chime to echo through the chapel. A moment later, a section of the stone floor behind the altar will grind open, revealing a hidden compartment.
Dread Fields in-game screenshot
Securing the Wailing Mask of the Mother
Inside the hidden compartment, resting on velvet lining, is the Wailing Mask of the Mother. As soon as you pick it up, the chapel doors will slam shut and the lights will go out. You'll hear the frantic whispers of the Matron, the ghost from the farmhouse, now audibly angry. The only way out is a small maintenance hatch behind the altar. Pry it open with the crowbar and crawl through the tunnel, which deposits you back outside near the edge of the woods. Night has fallen.
Night: The Farmhouse Confrontation
With two masks in hand, you must return to the farmhouse for the final piece. The house is now different. Lights flicker erratically, and furniture is overturned. The Matron is actively hunting you.
Surviving the Matron and Finding the Final Mask
This is not a boss fight, but a tense cat-and-mouse sequence. The Matron patrols the ground floor of the farmhouse. Her approach is signaled by a drop in temperature and the sound of weeping. Your goal is the master bedroom upstairs, which was locked on Day 1. You must avoid her gaze and use the wardrobes and closets to hide.
Make your way upstairs. The master bedroom door is now slightly ajar. Inside, the room is in disarray. The final mask is not immediately visible. You must interact with the large music box on the dresser. Wind it up. As it plays its haunting melody, the ghost of a small boy will appear for a moment, pointing towards the portrait of the family on the wall. Interact with the portrait; it will swing aside to reveal a wall safe.
The code is the family's anniversary date, found on a silver picture frame on the nightstand: 0-8-1-2. Inside the safe is the Wailing Mask of the Child.
Placing the Masks and Ending Day 2
With all three masks, you must now get to the root cellar door behind the house. The Matron is still active, so leaving the house is just as dangerous as navigating it. Once outside, go to the cellar door, which has three indentations carved into it.
- Place the Wailing Mask of the Father in the top indentation.
- Place the Wailing Mask of the Mother in the left indentation.
- Place the Wailing Mask of the Child in the right indentation.
The order is crucial; placing them incorrectly will trigger a damaging spectral attack. Once all three are correctly placed, the locks will click open, and the door will swing inward, revealing a dark staircase leading down. The screen fades to black as you take the first step. Day 2 is complete.
Frequently Asked Questions
What is the correct gear alignment in the barn? The correct sequence for the Granary Gear Puzzle, from left to right, is Crow's Foot, Full Moon, and then Half Moon. The symbols are found on grain sacks around the barn.
Can you kill the Husk-Stalkers in the cornfield? No, the Husk-Stalkers are invincible. They are an avoidance-based enemy. The key to survival is to keep them in your line of sight, as they can only move when you are not looking directly at them.
I missed the hymn sheet. What is the chapel bell sequence? The sequence to solve the bell puzzle is C, G, E, F. The ropes are located to the left of the altar.
What happens if I place the Wailing Masks in the wrong order? Placing the masks on the root cellar door in the incorrect order will cause the door to reject them and unleash a damaging blast of spectral energy, reducing your health significantly. The correct order is Father (top), Mother (left), Child (right).
A Moment of Respite
Completing Day 2 of Dread Fields is a major step, moving the story from a simple haunting to a deeper family tragedy. You've braved new, more complex environmental puzzles and survived dynamic enemy encounters that test your observation and stealth skills. What awaits in the root cellar is the key to the farm's curse, but for now, you've earned a brief moment of safety.