This is the complete, definitive list of all 28 unlockable units in Cube Kingdoms. Forget scattered forum posts and incomplete wikis; this guide provides the full roster, breaking down every unit's faction, role, core ability, and—most importantly—exactly how to unlock them. The units are divided into four distinct factions: the defensive Stoneborne Legion, the high-damage Sunstone Archers, the controlling Voidforged Mages, and the cunning Gilded Syndicate. Understanding how to acquire and combine these units is the single most important factor in conquering the game's toughest challenges, from the Sunken City to the final boss in the Crimson Spire.

Master Unit List: All 28 Units at a Glance

For players who just need the quick facts, this table summarizes every unit in the game. More detailed breakdowns of each faction, including strategic advice for each unit, can be found in the sections below.

Unit NameFactionRoleHow to Unlock
Boulder BrawlerStoneborne LegionMelee TankUnlocked by default at the start of the game.
Granite GuardStoneborne LegionDefensive TankReach Wave 10 in the Grasslands campaign.
Pebble SlingerStoneborne LegionHybrid Ranged/MeleeWin a battle with 5 or more Stoneborne units deployed.
Stonefist ChampionStoneborne LegionMelee DPS/StunEvolve a Boulder Brawler to Level 10.
Gargoyle SentinelStoneborne LegionFlying TankDefeat the Gargoyle King boss in the Mountain Pass.
Obsidian GolemStoneborne LegionAoE TankComplete the achievement "Unbreakable Wall" (absorb 10,000 damage in one battle).
Mountainheart TitanStoneborne LegionLegendary TankFind and assemble all 3 Titan Fragments from chests in the Crystal Caves.
Flintlock SharpshooterSunstone ArchersRanged DPSUnlocked by default at the start of the game.
Sunbeam ArbalistSunstone ArchersPiercing Ranged DPSReach Wave 10 in the Sun-scorched Desert campaign.
Skyfire BombardierSunstone ArchersAoE Ranged DPSDeal 5,000 area-of-effect damage in a single run.
Eagle-Eye ScoutSunstone ArchersLong-Range DPSWin a battle without any enemies reaching the halfway point of the map.
Twinshot RenegadeSunstone ArchersFast-Attack DPSEvolve a Flintlock Sharpshooter to Level 10.
Blazing DeadeyeSunstone ArchersExecution DPSDefeat the Phoenix boss in the Volcanic Rim.
Comet CallerSunstone ArchersLegendary AoE DPSWin a battle during the "Crimson Comet" world event (occurs randomly).
Shadow AcolyteVoidforged MagesDebufferReach Player Level 5.
Runic HealerVoidforged MagesHealerRestore a total of 1,000 health to your units across all battles.
Chrono-WardenVoidforged MagesCrowd ControlEvolve a Shadow Acolyte to Level 10.
SpellbinderVoidforged MagesSupport/BufferWin a battle with 5 or more Voidforged units deployed.
Void LeechVoidforged MagesLifesteal DPSDefeat the Sunken Horror boss in the Abyssal Trench.
Arcane SentinelVoidforged MagesSpell-Immune TankComplete the achievement "Magic is a Crutch" (win a battle without using spells).
AetherfiendVoidforged MagesLegendary FinisherDefeat the secret boss within the Void Vortex (appears after the main campaign).
Gold GoblinGilded SyndicateEconomyUnlocked by default at the start of the game.
Shadow SlicerGilded SyndicateAssassin DPSDeal 1,000 critical hit damage in a single battle.
Master TrapperGilded SyndicateControl/Area DenialDefeat 100 enemies with traps.
Alleyway CutpurseGilded SyndicateGold StealAccumulate a total of 5,000 gold.
GamblerGilded SyndicateRNG DPSEvolve a Gold Goblin to Level 10.
SpymasterGilded SyndicateDebuffer/VisionReveal 25 stealthed enemies.
The CollectorGilded SyndicateLegendary ScalingDefeat the Golden Behemoth in the Treasure Vaults.

The Stoneborne Legion: Your Frontline Foundation

The Stoneborne Legion is the backbone of any durable army. These units excel at absorbing damage, controlling enemy positions, and protecting your more fragile backline. Their abilities often involve stunning enemies, increasing their own armor, or reflecting damage. A strong Stoneborne frontline is the easiest way for new players to progress through the early campaigns.

Boulder Brawler

  • Role: Melee Tank
  • Ability: A basic but effective melee attacker with high starting health.
  • Unlock: Available at the start of the game.

Granite Guard

  • Role: Defensive Tank
  • Ability: Stone Form. Can temporarily become immune to damage, making it perfect for soaking up powerful boss attacks.
  • Unlock: Reach Wave 10 in the Grasslands campaign.

Pebble Slinger

  • Role: Hybrid Ranged/Melee
  • Ability: Throws rocks from a distance but switches to a powerful melee attack if enemies get too close.
  • Unlock: Win a battle with 5 or more Stoneborne units deployed simultaneously.

Stonefist Champion

  • Role: Melee DPS/Stun
  • Ability: Ground Slam. Has a chance on hit to stun nearby enemies in a small area of effect.
  • Unlock: Evolve a Boulder Brawler to its maximum level (Level 10).
Cube Kingdoms in-game screenshot

Cube Kingdoms in-game screenshot

Gargoyle Sentinel

  • Role: Flying Tank
  • Ability: Being a flying unit, it can only be targeted by ranged enemies, making it an excellent counter to backline threats.
  • Unlock: Defeat the Gargoyle King boss at the end of the Mountain Pass campaign.

Obsidian Golem

  • Role: AoE Tank
  • Ability: Shatter. Upon death, it explodes, dealing damage to all nearby enemies.
  • Unlock: Complete the "Unbreakable Wall" achievement by absorbing 10,000 total damage in a single battle.

Mountainheart Titan

  • Role: Legendary Tank
  • Ability: Earthen Grasp. Periodically roots all enemies on the map for a few seconds, a game-changing crowd control skill.
  • Unlock: Find and assemble all 3 Titan Fragments. These are rare drops from boss chests in the Crystal Caves campaign.

The Sunstone Archers: Masters of Ranged Damage

If you believe the best defense is an overwhelming offense, the Sunstone Archers are your faction. These units specialize in dealing massive damage from a safe distance. They are typically fragile and require protection, but their ability to eliminate threats before they can reach your frontline is unmatched. Positioning is key; keep them behind your Stoneborne tanks.

Flintlock Sharpshooter

  • Role: Ranged DPS
  • Ability: A reliable, single-target damage dealer. The workhorse of the faction.
  • Unlock: Available at the start of the game.

Sunbeam Arbalist

  • Role: Piercing Ranged DPS
  • Ability: Fires bolts that pierce through the first enemy hit, damaging a second one behind it.
  • Unlock: Reach Wave 10 in the Sun-scorched Desert campaign.

Skyfire Bombardier

  • Role: AoE Ranged DPS
  • Ability: Launches mortars that deal splash damage, perfect for clearing out swarms of weak enemies.
  • Unlock: Deal a total of 5,000 area-of-effect damage in a single run.

Eagle-Eye Scout

  • Role: Long-Range DPS
  • Ability: Has the longest attack range in the game, allowing it to safely target enemies from across the map.
  • Unlock: Win a battle without any enemy units crossing the halfway line of the map.

Twinshot Renegade

  • Role: Fast-Attack DPS
  • Ability: Fires two shots in quick succession, doubling its damage output against single targets.
  • Unlock: Evolve a Flintlock Sharpshooter to its maximum level (Level 10).

Blazing Deadeye

  • Role: Execution DPS
  • Ability: Deals significantly more damage to enemies below 25% health.
  • Unlock: Defeat the Phoenix boss at the end of the Volcanic Rim campaign.

Comet Caller

  • Role: Legendary AoE DPS
  • Ability: Meteor Strike. Calls down a massive meteor on a targeted area, dealing immense damage and stunning all survivors.
  • Unlock: Win any battle during the "Crimson Comet" world event. This is a rare, random event that lasts for 24 hours.

The Voidforged Mages: Arcane Power and Control

The Voidforged Mages manipulate the battlefield with powerful spells that control enemy movement, apply debilitating debuffs, or heal and protect allies. They are less about raw damage and more about enabling the rest of your army to perform better. A single well-placed Chrono-Warden or Aetherfiend can completely turn the tide of a losing battle.

Shadow Acolyte

  • Role: Debuffer
  • Ability: Applies Void Curse to enemies, increasing the damage they take from all sources.
  • Unlock: Reach Player Level 5.

Runic Healer

  • Role: Healer
  • Ability: Creates a healing aura that slowly restores the health of nearby friendly units.
  • Unlock: Restore a total of 1,000 health to your units across all battles.

Chrono-Warden

  • Role: Crowd Control
  • Ability: Casts Time-Lock, a spell that temporarily freezes a small group of enemies in place.
  • Unlock: Evolve a Shadow Acolyte to its maximum level (Level 10).

Spellbinder

  • Role: Support/Buffer
  • Ability: Grants a damage-boosting buff to a random allied unit periodically.
  • Unlock: Win a battle with 5 or more Voidforged units deployed simultaneously.
Cube Kingdoms in-game screenshot

Cube Kingdoms in-game screenshot

Void Leech

  • Role: Lifesteal DPS
  • Ability: A magical damage dealer whose attacks heal it for a portion of the damage dealt.
  • Unlock: Defeat the Sunken Horror boss at the end of the Abyssal Trench campaign.

Arcane Sentinel

  • Role: Spell-Immune Tank
  • Ability: Possesses a powerful magic shield that makes it completely immune to all spell damage.
  • Unlock: Complete the "Magic is a Crutch" achievement by winning a battle without casting any of your own player spells.

Aetherfiend

  • Role: Legendary Finisher
  • Ability: Reality Warp. After a long channel, it executes all non-boss enemies below 30% health, regardless of their location.
  • Unlock: Defeat the secret boss hidden within the Void Vortex, which only becomes accessible after completing the main story campaign.

The Gilded Syndicate: Cunning, Greed, and Trickery

This faction operates on a different axis from the others. The Gilded Syndicate uses underhanded tactics, traps, and economic manipulation to win. Their units can generate extra gold, assassinate key targets, and control the battlefield with a variety of deployable traps. Mastering the Syndicate is essential for players looking to fund expensive late-game army compositions.

Gold Goblin

  • Role: Economy
  • Ability: Generates a small amount of bonus gold for every enemy it hits.
  • Unlock: Available at the start of the game.

Shadow Slicer

  • Role: Assassin DPS
  • Ability: Teleports directly to the furthest enemy unit (usually a weak backliner) and deals high burst damage.
  • Unlock: Deal 1,000 critical hit damage in a single battle.

Master Trapper

  • Role: Control/Area Denial
  • Ability: Does not attack directly. Instead, it places a variety of traps on the field, such as the damaging Spike Trap and the rooting Tanglevine Trap.
  • Unlock: Defeat a total of 100 enemies with trap damage.
Cube Kingdoms in-game screenshot

Cube Kingdoms in-game screenshot

Alleyway Cutpurse

  • Role: Gold Steal
  • Ability: Has a chance on hit to steal a lump sum of gold, which is added to your total at the end of the battle.
  • Unlock: Accumulate a total of 5,000 gold.

Gambler

  • Role: RNG DPS
  • Ability: Roll the Dice. Its attack can either deal massive damage, minimal damage, heal the target, or even turn it into a harmless sheep for a few seconds.
  • Unlock: Evolve a Gold Goblin to its maximum level (Level 10).

Spymaster

  • Role: Debuffer/Vision
  • Ability: Reveals any stealthed enemies on the map and applies a debuff that makes them take more damage.
  • Unlock: Reveal 25 stealthed enemies using items or other abilities.

The Collector

  • Role: Legendary Scaling
  • Ability: Investment. Gains a permanent small damage boost for every 100 gold you have earned in the current run. This effect has no cap.
  • Unlock: Defeat the Golden Behemoth in the secret Treasure Vaults, accessed with a Golden Key.

Key Unit Synergies and Team Building

Simply unlocking units isn't enough; combining their abilities is where true power lies. Here are a few classic army compositions to get you started:

  • The Unbreakable Wall: This build focuses on pure survivability. Use a frontline of Granite Guards and a Mountainheart Titan, backed by one or two Runic Healers. Your damage will be slow, but you'll be able to outlast almost any enemy wave.
  • Glass Cannon Barrage: The goal here is to eliminate enemies before they can act. Use a single Boulder Brawler to stall, and fill the rest of your backline with Sunbeam Arbalists, Twinshot Renegades, and a Skyfire Bombardier. Protect them at all costs.
  • The Gold Rush: An economy-focused build for farming resources. Start with multiple Gold Goblins and an Alleyway Cutpurse. Use the extra income to quickly upgrade and deploy a powerful late-game unit like The Collector or Aetherfiend far earlier than you normally could.
  • Control Freak: This composition denies the enemy any agency. Combine the Chrono-Warden's freeze, the Master Trapper's root, and the Stonefist Champion's stun to keep the enemy army permanently locked down while your DPS units pick them apart.

Frequently Asked Questions (FAQ)

What's the hardest unit to unlock in Cube Kingdoms?

The Aetherfiend is widely considered the most difficult unit to acquire. It requires not only completing the entire main campaign but also defeating the notoriously challenging secret boss in the Void Vortex, which has unique mechanics not seen anywhere else in the game.

What's the best starting unit to focus on?

For new players, the Boulder Brawler is the most reliable starting unit. It's tanky, has decent damage, and its evolution, the Stonefist Champion, provides valuable crowd control. Investing in your frontline early is never a bad strategy.

Can you permanently miss unlocking a unit?

No. The developers have confirmed that no unit is permanently missable. The "Crimson Comet" world event for the Comet Caller will eventually cycle back, and all other achievement- and progression-based unlocks can be attempted at any time.

Which faction is the strongest overall?

There's no single "strongest" faction, as they are designed to be balanced and situational. However, the Stoneborne Legion provides the most consistent value across all stages of the game due to the universal importance of a strong frontline.

How do you get Titan Fragments for the Mountainheart Titan?

Titan Fragments are rare drops exclusively from the final boss chest of each level within the Crystal Caves campaign. You have a higher chance of receiving one on higher difficulty settings. You need to collect all three unique fragments—the Head, the Core, and the Chassis—to unlock the unit.

Closing Take

While it's tempting to find a favorite unit and use it exclusively, the true depth of Cube Kingdoms comes from its roster's breadth. Each of the 28 units has a specific niche, a counter, and a synergy. Experimenting with different combinations for different challenges is the core of the game's strategy. This list is your toolbox; now go build the perfect army.